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Under construction.
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Available via phone (voice/text) or Iris network.
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PLAYER INFORMATION

NAME: Quinn (formerly known as Prof)
CONTACT: [plurk.com profile] quinn2win (formerly ProfessorProf)
OTHER CHARACTER(S) IN GAME: Killua Zoldyck


CANON INFORMATION

CHARACTER NAME: Otoha Kurata
CANON: Original (Touhou-inspired tabletop NPC)
HISTORY:
Abe no Izumi was an old, powerful kitsune with the power to control minds, remembered by history as the sorcerer Abe no Seimei. While Gensokyo was her home, she did sometimes wander the world for a few years at a time. During one such bout of wanderlust, she fell in love with a man named Satoshi Kurata. They got married, had a child, and then - as was her way - she vanished from their lives to return to Gensokyo once more. The child's name was Otoha Kurata.

Otoha grew up fairly well-off, but in the shadow of her father's neglect. After Izumi left, he never stopped pining for her, driven mad by her beauty and strange magic. As a result, he sometimes barely even seemed to notice he had a daughter, let alone care for her properly. In Otoha, this manifested as a deep-rooted hatred of the mother who abandoned her family. When she was in high school, Otoha learned that her mother was a youkai when her power as a half-kitsune began to awaken, giving her incredible new powers. Using these powers, she discovered the existence of Gensokyo, the world where humans and youkai live together, and set out to investigate it herself. Her observations were all heavily colored by her hatred of her mother, and she quickly came to a conclusion: Gensokyo was a world created by youkai, for youkai, at the expense of humans.

Her plan was elaborate. She began visiting Gensokyo discreetly and talking to the local shrine maiden, Tamayori Satomi, putting ideas in her head about how separating humans and youkai would be good for both. Then, she used her ability to amplify the abilities of others to give Tamayori enough power to split Gensokyo into a human side and a youkai side. Once that was accomplished, the youkai would have no humans to fear them or believe in them, and would therefore fade back into obscurity, while the humans could be integrated back into the modern world.

Unfortunately for Otoha, but fortunately for Gensokyo, an intrepid band of humans and youkai working together were able to break through the walls splitting their world apart, and confronted Otoha in the void between the two. She fought her hardest, but with the help of the Great Sages - one of them Abe no Izumi herself - the incident-resolvers defeated her and resolved the incident. Otoha fell into despair, having fled from the life she hated in the outside world only to be rejected by Gensokyo as well, and believing there was no longer anywhere she could go. However, Misato Sekimizu, a Great Sage with the power to see the future, identified Otoha's increasing power as a transfer of strength from Abe no Izumi to her successor - Izumi's power was fading by the day, while Otoha continued to get stronger. So, Misato offered her a job as Gensokyo's next sage. She didn't accept it, but she didn't reject it either, instead continuing to live both in Japan and in Gensokyo, slowly learning to understand the relationship between humans and youkai with her eyes unclouded by hatred.

STRENGTHS:
  • Independence: Growing up without much parental support, Otoha became very adept at taking care of herself. She reacts to problems with a determination to take care of them herself, without relying on anyone else's support.
  • Silver Tongue: Otoha is an accomplished liar. She has a way with words, and is good at making herself likable if she wants to. She's quick to read other people, and ready to give them what they want if it will benefit her.
  • Schemer: Otoha plans things out carefully in advance, anticipating as many variables and potential complications as possible. When things go wrong, she's usually able to keep her cool and adjust her plans on the fly.


FLAWS:
  • Trust Issues: The authority figures in Otoha's life let her own while she was growing up, and it left her naturally wary of the promises of others, especially those in positions of power and especially non-humans. If she has even the vaguest reason to not like someone, she's quick to antagonize and slow to trust.
  • Snap Judgments: Otoha is quick to judge people and situations with incomplete information. She lets her emotions cloud her judgment, and isn't really aware that she's doing it.
  • Sunk Cost Fallacy: Otoha doesn't like admitting when she's made a mistake, and has a tendency to react by doubling down. She does whatever she can to make sure she succeeds, but the flip side of this is that when she fails, she fails hard, having bet everything recklessly on her own success and being totally unprepared to face defeat. There's no such thing as cutting your losses.


CANON ABILITIES:
  • Power Amplification: Can drastically amplify the effects of the the inherent abilities of others. However, this also makes them harder to use.
  • Danmaku: A wide variety of powerful magiccal energy attacks, primarily using fire.
  • Flight: Extremely fast and precise levitation.
  • Transformation: Can hide her fox ears and tail, but doing so limits her magical power.


AU INFORMATION

AU CHARACTER NAME: Otoha Kurata
AGE: 18
GRADE: 12th
AU BACKSTORY:
For the most part, the same as 'canon' - Otoha's mother was a Kitsune named Izumi, descended from Abe no Seimei's kitsune mother Kuzunoha. Izumi left when Otoha was a baby, she grew up with a lot of resentment about her mother, and didn't learn that she was half-kitsune until she was 17. When Daybreak's seers found her and told her about the Outlands and impending Nightfall, she leapt at the chance to defend humanity from its inhuman enemies. To the extent that she is able, Otoha is pretending to be a Candle at the Academy, in order to hide her true nature.

RACE: Half-kitsune
SECRET SOCIETY: None - Izumi was independent, and Otoha isn't affiliated with her anyway. She barely knows anything about the supernatural world.

POWERS:
  • Power Amplification: Can amplify the inherent magical abilities of others. Lasts for a few hours, and makes the power stronger but harder to control. Can only amplify one person at a time.
  • Transformation: Has the ability to hide her fox characteristics (ears/tail), but that's about it. If surprised or drunk, may let them out by mistake. Can't use her full magical strength while they are hidden.
  • Fox Fire: Can produce magical fire of two types. One is your standard damaging fireball type, and the other is a harmless but illuminating flame that has the power to transfix the attention of humans who see it, like a will o' wisp.
  • Flight: Can levitate without difficulty - max speed is low, but flight time and precision are both high.


HOUSING: no preference

RP SAMPLE
TDM Toplevel
TDM Thread

INTERVIEW SAMPLE PROMPT

1. WHAT DO YOU MOST DESIRE FOR YOUR EDUCATIONAL EXPERIENCE?
What kind of question is that? This is a school to train people how to fight monsters before the monsterpocalypse happens. I wanna learn how to fight monsters.

3. DESCRIBE YOUR IDEA OF AN IDEAL SCHOOL EXPERIENCE.
I'm the top of my class, super popular, and get asked out at least once a week. Someone tries to bully me, but I beat them up instead, and I wind up with a reputation as a terrifying fighter who you don't want as an enemy but really want as a friend.

Look, you said "ideal", okay?

4. WHAT IS ESSENTIAL FOR A SCHOOL TO OFFER TO ITS STUDENTS?
Free wifi. You guys have that, right? What's the wifi password?

5. WHAT DO YOU FEEL MOST LIMITS YOU FROM ACHIEVING YOUR TRUE POTENTIAL?
Just a lack of experience, really. I'm sure that once I get some real training, I'll have no problem drawing out my full power. (Lie)

6. WHAT COURSE WORK EXCITES YOU? WHY?
Ooh, going to the Outlands! I wanna see what it's like where all those things come from, maybe learn their weaknesses while I'm at it.

7. WHAT COURSE WORK DO YOU DETEST MOST? WHY?
This is an easy one: Group projects. It's not fair if I have to get a bad grade just because some other idiot can't get their work done.

8. WHAT ACTIVITIES DO YOU PARTICIPATE IN OUTSIDE YOUR EDUCATION?
Do you mean like community volunteer stuff, or like video games? I'm playing a lot of MTG these days.

12. WHEN WORKING IN A GROUP, HOW DO YOU ORGANIZE TO ACHIEVE YOUR ULTIMATE GOAL?
Well, I guess the first thing is to figure out what everyone has to offer, and get a read on their personalities. From there, it's just a matter of making them think my plan was their idea, or whatever.

13. DO YOU FEEL YOU CAN RELY ON YOUR PEERS, OR DO YOU FEEL YOU MUST EXCEL ON YOUR OWN?
I've never had any trouble getting by on my own before now, so I don't see why that has to change.

17. WHAT IN THE FUTURE DO YOU MOST LOOK FORWARD TO?
Right now, I'm having some really exciting dreams about being done answering cheesy personality test questions. How many of these are there?

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Otoha Kurata

February 2019

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